the next step or three are big ones ...
I'm a wee bit short of time today, but I may better document the next steps later.
What has been done since last post:
- added duplicated white line, hatch and rivet layers over most existing black line, hatch and rivet layers. Then, I shifted whole fields of white stuff over one pixel and in some cases down or up one additional pixel. This is one of the best known and quickest techniques to create a good 3D effect. With proper use you can create ridges, valleys, dimples and bumps. I may have some pics to show this later.
- added a blur layer over most lines and hatches. This blurred line ages the work. In some cases it is a small blur and in some a wide blur. Opacities of these areas are usually brought down to a very low percentage.
- continued work on control surfaces; rudder and ailerons are next.
- continued looking for stuff, the struts, pitot tube and other parts were/are nicely hidden.
- added preliminary smoke behind stacks
- more graphics tested. Semi-authentic Irish ac will have two-letter identifiers. (Ex: Heloego = HE@FI, Fenian = FE@FI, etc.)
- brought down all line, rivet and hatch opacity to low levels. Black lines over light blue will have an opacity of ~5-15% while black lines over dark blue areas will have higher opacities of ~ 10-30% for example.
-added a "darker lines" layer that better defines the design; areas like wing root fairings. Areas where larger gaps may occur because of wear like cowling panels and cockpit door are also accented with darker lines.
FA
"He who warned, uh, the British that they weren't gonna be takin' away our arms, uh, by ringing those bells, and um, makin' sure as he's riding his horse through town to send those warning shots and bells that we were going to be sure and we were going to be free, and we were going to be armed."
- The history of Paul Revere's
midnight ride, by Sarah Palin.