NEW! Island Combat 40 pack of coop missions... And I put some EFFORT into these babies! to my knowledge, they contain some ideas that have NEVER before been used in IL2/FB/PF mission making. i could of course, be wrong, but i don't think so... least I've never seen nor heard of some of it before.
all sorts of pitfalls and traps, new ideas, new ways to takeoff, fight, carry out the missions. (wait till you get to the "secret agent" mission...hehehe) and so forth. of course, the first time you play them through, you'll need to play them in numerical order as they won't make sense (some missions carry over into the next mission) but after the first run-through, you'll know so can play them individually as you please.
there ARE some surprises in these missions...
I've been chomping at the bit to release these since the last of Dec... but Oleg's previous griveous takeoff patch made them useless until now, BUT with the new patch (patch 304m) they work perfectly again.
They were originally going to be an offline campaign... but i nixed that to make them single missions so coop players (and offline players) could play them with their choice of aircraft in the multiplayer coop part of the game.
here's the link:
http://www.geocities.com/beowolffs_lair ... 6520622015" onclick="window.open(this.href);return false;
just click on the Island Combat zip down towards the bottom of the page there.
hope you enjoy them and feedback appreciated. really, feedback keeps us mission makers going. and i hope you like the many surprises in there.
Beo
PSSST! don't miss the 7pack Danger River coop missions there on the page either. a RE-MIX of the old IL2 Danger River coop missions that many people liked back in the day. its Russian stars against German crosses in those coops.
