Troubles with HSFX mods ...

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:FI:Falcon
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Troubles with HSFX mods ...

Post by :FI:Falcon » Wed Dec 16, 2009 11:33 pm

Today I tried to join a DF server that only had the HSFX history mod enabled. When I changed my JSGME to show only the HSFX history mod I would start the game. It would only go to 5% and the the game would ... end.

I added a few more mods that I usually use and all went well. Other members had only the HSFX history mod enabled and they didn't have this problem.

Any ideas?

Thanks,


Falcon
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- The history of Paul Revere's midnight ride, by Sarah Palin.
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Re: Troubles with HSFX mods ...

Post by :FI:Sneaky_Russian » Thu Dec 17, 2009 3:16 am

How many tries?
Timeout or lost connection with server can put you back in HL
Could it be the order mods are added/removed from JSGME?
Try removing all mods then add HSFX ? Possibly some files common to the other mods were taken away.

One thought on general use of JSGME -
You can save and load profiles of mods used by clicking "Tasks" in center panel.

Would be useful for folk to save what works for different servers, squad sessions etc.
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Re: Troubles with HSFX mods ...

Post by :FI:Falcon » Thu Dec 17, 2009 3:31 am

Thanks Sneaky,

:FI:Sneaky_Russian wrote:How many tries?
Every time, I tried to start the game around six times.

Timeout or lost connection with server can put you back in HL
No time out, no lost connection; it occured each time I tried to start the game, whether on or off line. The game made it to 5% and then ... just ... vanished.

Could it be the order mods are added/removed from JSGME?
Try removing all mods then add HSFX ? Possibly some files common to the other mods were taken away.
The one and only mod was the HSFX history mod. It was alone, it was first and last, the alpha and the omega, bereft of company. All other mods had left and gone in toto to the left side of the JSGME. They did so begrudgingly both separately and collectively over three attempts.
One thought on general use of JSGME -
You can save and load profiles of mods used by clicking "Tasks" in center panel.

Would be useful for folk to save what works for different servers, squad sessions etc.
Cool, thanks again Snee


F
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"He who warned, uh, the British that they weren't gonna be takin' away our arms, uh, by ringing those bells, and um, makin' sure as he's riding his horse through town to send those warning shots and bells that we were going to be sure and we were going to be free, and we were going to be armed."
- The history of Paul Revere's midnight ride, by Sarah Palin.
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Re: Troubles with HSFX mods ...

Post by :FI:Airway » Sat Dec 19, 2009 6:33 pm

Have you updates HSFX to recent version 4.1?
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Re: Troubles with HSFX mods ...

Post by :FI:Genosse » Sat Dec 19, 2009 6:48 pm

:FI:Airway wrote:Have you updates HSFX to recent version 4.1?
Yes, Marco! Most of us did ... :)
Nunc est bibendum - Let's start to drink!

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Re: Troubles with HSFX mods ...

Post by :FI:Airway » Sat Dec 19, 2009 7:11 pm

5%, 5%
What was the 5% issue again? :-k
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Re: Troubles with HSFX mods ...

Post by :FI:Spitsfire » Sun Jan 10, 2010 9:50 pm

Any solution?
Just trying to get back up to spec and have come against this beast.
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Re: Troubles with HSFX mods ...

Post by :FI:Spitsfire » Sun Jan 10, 2010 9:56 pm

... Think I did a Cider... missed 4.08m out, gah, that's several hours down the drain!
And start again!
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Re: Troubles with HSFX mods ...

Post by :FI:Falcon » Sun Jan 10, 2010 11:10 pm

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Start again!
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"He who warned, uh, the British that they weren't gonna be takin' away our arms, uh, by ringing those bells, and um, makin' sure as he's riding his horse through town to send those warning shots and bells that we were going to be sure and we were going to be free, and we were going to be armed."
- The history of Paul Revere's midnight ride, by Sarah Palin.
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