Armed assault

Place to discuss modifications for all mudmoving games
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:FI:Dutchman
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Armed assault

Post by :FI:Dutchman » Tue Apr 03, 2007 10:48 am

Here are some nice links for the game

A R M E D A S S A U L T


http://operationflashpoint.filefront.com/

http://www.totalarmedassault.com/

http://armed-assault.net/

Dutch..,

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:FI:Falcon
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Post by :FI:Falcon » Tue Apr 03, 2007 4:07 pm

Ooooooooooh .... I see,

the ArmA available now is the You're-a-peein' version

and the ArmA due out in May is the I'm-errin'-again version ... right?

Whoa, what a strange, complex, convoluted, bizzare, elaborate and obscure concept!

That's probably why my highly developed and superior brain was a wee bit confused.

Now,

let me go back and tackle opening that tricky milk carton puzzle.


Falcon
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"He who warned, uh, the British that they weren't gonna be takin' away our arms, uh, by ringing those bells, and um, makin' sure as he's riding his horse through town to send those warning shots and bells that we were going to be sure and we were going to be free, and we were going to be armed."
- The history of Paul Revere's midnight ride, by Sarah Palin.
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Post by :FI:Dutchman » Wed Apr 04, 2007 10:26 am

What are you bla about ??

now i am confuse-something

the game is availeble and some of us are playing it online now and then BUT WE NEED MORE BACKUP TEAMMATES !!!!

:lol: :lol: :lol: ;) ^:)

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Post by :FI:Falcon » Wed Apr 04, 2007 3:02 pm

Dog, I must have been drunk or sick or asleep when I posted that last thing ...

or maybe it was the ferrets playing on the keyboard again.

All I'm saying is that there's this big notice in several review sites, vender's sites and PC magazines that say ArmA won't be out until May.

So I reasoned that there must be separate European and American release dates.

As soon as my wiff stops giving all our money to the kids I'll buy it. That may be a few weeks. A clump of grand kid's birfdays come up in April/May.

>sigh<


Falcon
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"He who warned, uh, the British that they weren't gonna be takin' away our arms, uh, by ringing those bells, and um, makin' sure as he's riding his horse through town to send those warning shots and bells that we were going to be sure and we were going to be free, and we were going to be armed."
- The history of Paul Revere's midnight ride, by Sarah Palin.
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Post by :FI:Macca » Wed Apr 04, 2007 7:11 pm

The game's been out since Late November -early December - in Czech Republic and in Poland. From what I know it is already avaliable in the U.S.- Greg's got it. Via amazon, as far as i know. But i might be wrong.

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:FI:Dutchman
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okay Falcon is in !!

Post by :FI:Dutchman » Wed Apr 04, 2007 9:19 pm

Good news Stu.

welcome to the club.

Free beers lads !!!!!!!!!!!!

Dutch..,

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Post by :FI:Bluebell » Wed Apr 04, 2007 9:21 pm

There is a different version being released in the U.S in May, but the gossip is that the Euro version will be patched to be in line with the U.S version. I hope this helps with your confusion.

One difference is the the U.S will have a flyable A-10.



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:FI:Dutchman
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tjeez check this out !!

Post by :FI:Dutchman » Sat Apr 28, 2007 8:05 am

hi guys

I found an intresting vehicle,

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here is da link

http://www.armedassault.info/index.php? ... 5&Itemid=2

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Post by :FI:Falcon » Sat Apr 28, 2007 8:14 am

GameSpot doesn't have it on their list, but Electronics Boutique should have it by May 8th or 9th.


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"He who warned, uh, the British that they weren't gonna be takin' away our arms, uh, by ringing those bells, and um, makin' sure as he's riding his horse through town to send those warning shots and bells that we were going to be sure and we were going to be free, and we were going to be armed."
- The history of Paul Revere's midnight ride, by Sarah Palin.
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Post by :FI:Falcon » Sat Apr 28, 2007 8:16 am

Hey!

Where did my >delete post< button go?!
Last edited by :FI:Falcon on Sat Apr 28, 2007 11:22 pm, edited 1 time in total.
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"He who warned, uh, the British that they weren't gonna be takin' away our arms, uh, by ringing those bells, and um, makin' sure as he's riding his horse through town to send those warning shots and bells that we were going to be sure and we were going to be free, and we were going to be armed."
- The history of Paul Revere's midnight ride, by Sarah Palin.
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:FI:Dutchman
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the waiting is worth it

Post by :FI:Dutchman » Sat Apr 28, 2007 11:12 pm

Shit Falcon,

but better late than never.

anyway Everybody !!!!

check out this site good info i guess


Dutch

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Post by :FI:Snaphoo » Sun Apr 29, 2007 4:29 am

This actually looks interesting... I might even purchase 6DO for this game...

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ArmA update Soon !!!

Post by :FI:Dutchman » Wed May 02, 2007 10:39 pm

1.06 and 1.07 Patch Information
Written by Jimboob
Wednesday, 02 May 2007

Maruk on the BI Forum's has posted information concerning the changes in the 1.06 version and the 1.07 patch.

We're finalizing patch 1.07 that will unify all versions of ArmA available, including the US release in all areas necessary to online multiplayer compatibility. Note that some of the features will remain exclusive to the US version ArmA: Combat Operations (most notable is probably A10 single player scenario and new cutscenes in the campaign made specifically for the US release) that was released by Atari yesterday.

We intend to release this patch first as a public release candidate first before we move on full official release.

All fixes made for US version 1.06, see version 1.06 change log, will be also included.

Version 1.07 highlights:

* The Armory (already available in the US version)
* A10 addon
* Mission Blood, Sweat and Tears (already available in European version by 505 Games and the US version by Atari)

For the rest of the changes in 1.07 click read more.

* Various other fixes and improvements across the game including:

1.07 - Fixed Very long MP mission name could cause crashes or freezes
1.07 - Fixed UI - Double click on listbox scrollbar does not launch the listbox action now
1.07 - Fixed Optics were deformed when using other than 4 3 screen ratio
1.07 - Fixed Tanks were having troubles driving up the stones
1.07 - Fixed Functions createGroup, createUnit now fully works in MP
1.07 - Fixed AI now gets in vehicles on the positions where dead units are
1.07 - Fixed Gear dialog is closed when player dies
1.07 - New Weapons - optics camera can have a different direction than muzzle direction now
1.07 - Fixed UI - Gear display - icons for empty slots
1.07 - Fixed Mission loading screen - missing text given in onLoadMission
1.07 - Fixed When failed to join to a locked server, the correct cause is shown now.
1.07 - New Mission editor - year control in intel dialog
1.07 - Fixed UI - Missing addons error message - show the list of missing addons
1.07 - Fixed VoN sources management to prevent some sounds not audible in multiplayer
1.07 - Fixed Tow missile weapons are guided after they are fired.
1.07 - Fixed AI - gunners was sometimes unable to fire simultaneously
1.07 - Fixed Functions getVariable, setVariable can be used for more object types now
1.07 - Fixed MP crash sometimes happened after deleteVehicle on some person
1.07 - Fixed Actions menu - drawing of arrows when scrolling is enabled
1.07 - Fixed Tanks were thrown in the air when colliding with some destructed buildings
1.07 - Fixed Gear action did not sometimes work in buildings (high over surface)
1.07 - Fixed MP - multiplication of magazines when putting them into a full crate
1.07 - Fixed UI - listboxes with texts of different color - color of selected text
1.07 - Fixed Game running in full screen had invisible but clickable window areas (close, minimize)
1.07 - Fixed Helicopters - state of hovering autopilot was not saved nor transferred in MP
1.07 - Fixed Touch off action available also in vehicles now
1.07 - Fixed Watch and GPS minimap forced not to be shown in cutscenes.

Dutch..,

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