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ACE2 mod

Posted: Mon Dec 07, 2009 6:39 pm
by :FI:Bluebell
Well its out, I'm still downloading it at the moment, if I were you guys I'd wait and see how I get on, its a strange d/load process. Mind you it appears that once its in its a doddle to run the updater.

I'll edit this post once I'm confident that what I'm doing is right.



Vin

Re: ACE2 mod

Posted: Mon Dec 07, 2009 7:45 pm
by Wildcat
Keep us updated mate and good luck :)

Re: ACE2 mod

Posted: Mon Dec 07, 2009 7:57 pm
by :FI:Wolfhound
Nice one Vin

Re: ACE2 mod

Posted: Mon Dec 07, 2009 10:17 pm
by :FI:Bluebell
Ok boys, I did it, after some trial and error (plus some industrial language :) ). Its worth it. I've talked Greg and Dec through it and so far so good, if your interested give me a shout on TS and I'll help out.





Vin

Re: ACE2 mod

Posted: Tue Dec 08, 2009 2:06 pm
by Wildcat
Tonight before the missions if we have time?

If not, another evening perhaps?

Re: ACE2 mod

Posted: Wed Dec 09, 2009 11:13 am
by :FI:Wardog
Hey Vin

When I checked out the ace2 pack at armaholics I noticed there is the core pack and the extras pack. Which one will you be using?

Also are there any other mods you guys are using as I'm hopeing to get back into playing.

Wardog. ;) ^:) :beer:

Re: ACE2 mod

Posted: Wed Dec 09, 2009 12:13 pm
by :FI:Bluebell
Hi Kev, good to hear your making a comeback, for our main sessions we are using the 1.04 stock game, but we're looking at the ace mod as its a big improvement. We have the @CBA, @ACE and @ACEX (extra vehicles) addons, we looked at others but they pale in comparison.

I followed these instructions here.

Download @CBA here.

Download @ACE here. Watch the three youtube videos here, it will help you when you follow the instructions in the first link.

Download @ACEX here.


There are a few Arma2 launchers kicking about on Armaholics that are quite handy (works similar to JSMGE). But dont d/load the updated one from Alpinestar(new version has problems) if you want the older version PM myself or Greg and we'll send it to you.

I'll be on around 22:15ish (fresh from work :) ) most nights this week if anyone has any problems.

One problem is that you might get an error in one of the DOS boxes "six-updater.yml missing", if you do, get the file here, its this one "ftp://dl1.6thsense.eu/ace/beta/six-updater.yml" and follow the instructions.



Vin

Re: ACE2 mod

Posted: Wed Dec 09, 2009 12:48 pm
by :FI:Bluebell
For anyone that has the mods, theres been an update, run your six-updater "press 2 and enter" and hey presto. If you get this error message in one of the DOS boxes "six-updater.yml missing" follow the instructions in my previous post.





Vin

Re: ACE2 mod

Posted: Wed Dec 09, 2009 1:16 pm
by :FI:Wardog
Cheers Vin

I'm downloading the ACEX at the mo as I have already got the rest but christ is it slow LOL. If I get it all down by end of play today and if your online tonight after we have flown I may pick your brains as to the install order and such if it is OK with you that is.

Kev ;)

Re: ACE2 mod

Posted: Thu Dec 10, 2009 11:48 am
by :FI:Bluebell
Update on the installs for some folk, myself, Greg, Barra (Moog), Dec has it up and running now and Kev (fingers crossed) should be the same. A couple of wee niggles in the d/loading caused hiccups, it appears its best to d/load-install from the main site as d/loading from any mirrors causes problems when updating. If you have it installed and running can you post here what version of ACE your running (bottom left of the main Arma2 screen). Remember, that for the moment all our main sessions will be the stock 1.04 game.





Vin

Re: ACE2 mod

Posted: Thu Dec 10, 2009 12:15 pm
by :FI:Bluebell
it appears its best to d/load-install from the main site as d/loading from any mirrors causes problems when updating
This has been confirmed at other forums.




Vin

Re: ACE2 mod

Posted: Thu Dec 10, 2009 12:40 pm
by :FI:Wardog
Hey Vin

My ACE mod is now .184 and my ACEX is now .151 so it looks as if both have updated and are ready for the launcher.

If I get a chance I'll run that tonight and see if it is all running ok. What will I be looking for if it is. IE what mods will show?

Kev

Re: ACE2 mod

Posted: Thu Dec 10, 2009 1:41 pm
by :FI:Bluebell
Hi Kev, as long as it says 1.184 on the left hand side it should be good. Try opening the editor and dropping a couple of ammo crates, better still(its hard to explain here) ask Greg how to see the new vehicles and weapons, he'll help you with the mission editor.

I'll be on again tonight at the same time.




Vin

Re: ACE2 mod

Posted: Sat Dec 12, 2009 1:07 am
by :FI:Bluebell
At the moment the version of ACE we have is at 1.186. This can and probably will change until such times they are happy with the mod. I'll post in this thread or we can all post here and let each other know the latest update we have.




vin

Re: ACE2 mod

Posted: Mon Dec 14, 2009 2:42 pm
by :FI:Wardog
:FI:Ardmore wrote:At the moment the version of ACE we have is at 1.186. This can and probably will change until such times they are happy with the mod. I'll post in this thread or we can all post here and let each other know the latest update we have.
All done and dusted mate. Running 1.186.

Kev :)