Ask the skinner boys

Painters and skinners. Somewhere to show off skins and look for artistic inspiration.
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Nightcat
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Ask the skinner boys

Post by Nightcat » Thu Feb 09, 2006 1:33 pm

Ok I just thought I'd ask a question...

When I mess and play with skins I'm limited to the colours that I can use, now the standard il-2 file must be fairly low - but in other skins I've noticed many more.. brighter colours.. how do I do this?? and yes, I was thinking psychodelic >_<

Anyway, Sages of Art....

Can you enlighten me :oops:

NC
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:FI:Macca
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Post by :FI:Macca » Thu Feb 09, 2006 1:56 pm

NC, do ya wanna plane in such colors?

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Nightcat
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Post by Nightcat » Thu Feb 09, 2006 3:11 pm

Got somethink brighter? wanna light up the night sky like a radioactive firefly..

:badgrin:

NC
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:FI:Noter
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Post by :FI:Noter » Thu Feb 09, 2006 3:28 pm

In photoshop, I convert the file from index colors to rgb, this opens up the color palette. Once done I convert back to index, but photoshop will maintain the rgb color scheme when reverting back to index colors. No idea how it does it, just check the box.

If you're not using photoshop, I don't have a clue.

Noter
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Nightcat
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Post by Nightcat » Thu Feb 09, 2006 3:42 pm

Cheers Noter,

I'll give that a try and let you know how that goes...

NC

Which reminds me, sending that mission now...
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Nightcat
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Post by Nightcat » Fri Feb 10, 2006 12:55 pm

Ok I couldn't find a way to do it as simple as that with paint shop pro..

But I did load up a colourful bmp of a IL-2 I had and copied the none colourful bmp over the top and this opened up a broader range of colours - simple file rename and away I went.

NC
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:FI:Sneaky_Russian
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Post by :FI:Sneaky_Russian » Sun Feb 12, 2006 10:01 am

In Paint Shop go to Colors tab,
at bottom of drop down menu select

"Increase color depth"

select "16 million colors (24 bit)" (shift+control+0)

when done reset with
"Decrease color depth" 256 colors(8bit)" (shift+control+
on the window that appears I check:-

Optimized Octree
Error diffusion
reduce color bleeding

Remember to save as PSP before saving as bitmap to preserve any layers
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"The marksman hitteth the target partly by pulling, partly by letting go. The boatsman reacheth the landing partly by pulling, partly by letting go." (Egyptian proverb)
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