Mission Building Seminar time/date

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Nightcat
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Mission Building Seminar time/date

Post by Nightcat » Thu Jan 19, 2006 7:39 pm

I've managed to pursuade a mission building genius aka TacticalS/TS! into giving us a 'mission building workshop/seminar' - We need to know whos interested and whos going to show!

Saturday 28th January, 4pm EST on Teamtalk

We can possibly book the genius between..
Monday January 23rd - Sunday January 29th
(if the 28th is not do-able and you want in)

Its a little away from dogfights and coops I know but its seriously worthwhile if your able. :D

If there is lack of interest it'll be cancelled :cry:

Thanks again TS, I'll be there if there is a good show of support ^:)

NC
*Edited this post 3 damn times now!*
Last edited by Nightcat on Thu Jan 19, 2006 8:50 pm, edited 3 times in total.
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:FI:TacticalS!
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Post by :FI:TacticalS! » Thu Jan 19, 2006 7:53 pm

Easy with the use of genius mate. ;)

For clarification I will be busy this Saturday (January 21st), but next Saturday (January 28th) would be great. Please edit your post mate.

Also are you sure about that time? There is a 4 hour difference between the Maritimes (Atlantic Time Zone) and England. Right now it is 3:00 p.m. in the afternoon but 7:00 p.m. where you are lad.

Let's shoot for a 9:00 p.m. start time for you (England), making it 5:00 p.m. my time. Ok? For North American mates this session would fall sometime in the late afternoon for most, and any Euro mates their evening.

TS!
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Nightcat
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Post by Nightcat » Thu Jan 19, 2006 8:11 pm

Hope thats correct now :oops:

NC
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Post by :FI:TacticalS! » Thu Jan 19, 2006 8:37 pm

:FI:Nightcat wrote:Hope thats correct now :oops:

NC
It's cool now mate, except January 29th is a Sunday not a Saturday. But now I'm just being picky. ;)

Btw not troubled over the classroom size NC, would make myself available regardless of how many would like to improve their lives - I mean - learn to building exciting COOP missions to impress their families and friends.

Tact - "I'm a genius! :homer:" - S!
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Nightcat
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Post by Nightcat » Thu Jan 19, 2006 8:45 pm

It's a proven fact that being able to build your own missions is a sure fire way to score with ladies O:)

NC

PS. The 29th was directly copied from your PM, but I'm not being picky either ;)
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Post by :FI:TacticalS! » Thu Jan 19, 2006 8:56 pm

Now we are just pointing fingers. :-$

Score with the ladies? I'll mention this to Mrs. Tactical and see if it goes over well. :CX
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Post by :FI:TacticalS! » Wed Feb 08, 2006 6:41 pm

As promised like a week or two ago. :roll:

A mission builder can control respawn times of some objects on a dogfight server. Add the following lines to the <missionname>.MIS file:

[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800



The number is in seconds, so 1800 secs = 30 minutes. "Aeroanchored" refers to barrage balloons. "Artillery" is any artillery including AAA.

As a handy reference:

1 hr = 3600
2 hr = 7200
3 hr = 10800
4 hr = 14400
5 hr = 18000



Mininum respawn is 20 seconds and maximum is 100000 seconds.
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Respawn entry in the mission file

Post by :FI:Genosse » Wed Feb 08, 2006 8:11 pm

I don´t know if you´ve already mentioned it, Tactical. But this above mentioned respawn entry in the mission file will be automatically deleted once the mission file has been opened by IL2´s FMB! So always check your mission files, folks!

Cheers!

^:)
Nunc est bibendum - Let's start to drink!

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Post by :FI:TacticalS! » Wed Feb 08, 2006 8:34 pm

Great point Gen! I did mention it via TS several weeks ago, but I think we lost McBiggles after asking him to open FMB. ;)

TS!
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I'll...

Post by :FI:Heloego » Thu Feb 09, 2006 11:49 pm

...not be able to make it. :(

Time Travel is beyond my current technical expertise.












Dammit! :cry:















But I'm working on it. :)
...and wear your feckin' mask!!!!! :x
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Post by :FI:Dex » Fri Feb 10, 2006 2:08 am

Sheet I didn't notice this thread and making a co-op has been a great ambition of mine...Three years on and still no further forward...I suppose I can live in hope..
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Nightcat
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Post by Nightcat » Fri Feb 10, 2006 12:53 pm

Cheers TacticalS,

had been waiting for the respawn info patiently...

though slightly confused, so if it deletes it like Herr Frank says why put it in... or is it something that 'can happen' and to look out for it ?:oops:

NC
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Post by :FI:TacticalS! » Tue Feb 14, 2006 4:08 pm

Just in case you hadn't read this at Airwarfare - http://www.airwarfare.com/Sims/FB/fb_smb_guide.htm
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