Great video!
- :FI:WillieOFS
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Great video!
Except the planes are overmodeled...
http://guyrevel.free.fr/WGP/Haute-Voltige_au_Japon.wmv
Can someone tell me who did and what the name of the music is toward the end of the vid?
Enjoy!
http://guyrevel.free.fr/WGP/Haute-Voltige_au_Japon.wmv
Can someone tell me who did and what the name of the music is toward the end of the vid?
Enjoy!
Mindless Dribble and Off Topic posts are my specialty!
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- MikeVictor
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Dynomite
Dem planes were performing what is known as "3D" aerobatics. The planes are vastly overpowered so they can literally accelerate virticle and hang on their props. This is a sort of non balistic form of aerobatics that has become popular of late.
Way kool, wish I could do that stuff fur real...
Mic Vic
Way kool, wish I could do that stuff fur real...
Mic Vic
I was trying some of that in a HE-111 earlier - that gave me a good hour of fun. I noticed some of the manouvers were from the ole days - one of the manouvers I do quite alot which I saw and learnt at HE-111 training, the one where the nose of your aircraft faces away from your true direction thus attacking pilots shoot ahead of where they think your going (mostly) - but I doubt that would work against most the :FI: Aces lol
Stalls and spins, that manouver where it looks like they've lost control and falling out the sky? yep, do that all the time when trying to fly those fighter things. It seems I'm a natural and do it without having to think about it - them, they have to practice... I do the smoke trails too!
NC
Awesome video clip, good find
Stalls and spins, that manouver where it looks like they've lost control and falling out the sky? yep, do that all the time when trying to fly those fighter things. It seems I'm a natural and do it without having to think about it - them, they have to practice... I do the smoke trails too!
NC
Awesome video clip, good find
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Nightcat wrote:... one of the manouvers I do quite alot which I saw and learnt at HE-111 training, the one where the nose of your aircraft faces away from your true direction ...
It's called a slip. It is a very useful maneuver (even in IL2) to help you lose altitude if you're too high on final. Flying sideways causes lots of drag. If you point your nose to the right or left (using hard rudder) and lower your opposite wing you can keep a straight course onto the runway.
You maintain course by adjusting the wing tip angle (banking) not by changing the nose heading. Keep the same nose deflection. Be sure to straighten out just before touchdown to roll straight and lessen wear on your tires (not in IL2).
Using it too drastically in a dogfight to aim may work but you are losing tons of energy.
Fal "ah, memories" con
"He who warned, uh, the British that they weren't gonna be takin' away our arms, uh, by ringing those bells, and um, makin' sure as he's riding his horse through town to send those warning shots and bells that we were going to be sure and we were going to be free, and we were going to be armed."
- The history of Paul Revere's midnight ride, by Sarah Palin.
There is a international airport a few miles near me but the best part of it is the runway seems to aim for my home, because on approach they fly right over our home. (Maybe they use the excessively bright light as a marker we have around the back to light up the field) Reverse thrust at 2am in the morning is amusing, but that 'Slip' technique I've seen being done on numerous occasions and always wondered. Now I'm enlightened!
Perhaps the :FI: should come with a warning...
"Pilots might learn things about aviation" lol lets hope there isn't a exam at the end of the year F+
NC
Perhaps the :FI: should come with a warning...
"Pilots might learn things about aviation" lol lets hope there isn't a exam at the end of the year F+
NC
- MikeVictor
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Sliping is Cool
Slips are commonly used in the soaring community (gliders/sailplanes) especially by those ships that don't have flaps. All of them have airbrakes/spoilers though. So in situations where a steep landing approach is needed, flapless planes (power and gliders) will almost always use a slip.
Slips are fun to do, but a bit spooky at first since the wind hiting the side of the plane causes more noise and a bumpier ride sometimes and the pilots viewpoint facing down the runway is skewed to the side which can cause some discomfort at first.
The thing to remember is that the wing facing in the direction you are going should always be the lower wing. If one gets confused and does the opposite, that will lead to a stall and spin, very dangerous mistake, but can happen in the virtual world. And besides, ya won't be able to see where yur going, at least until you stall/spin, then you'll see, only everytihng will be a spinning blur for a few moments untill you slam into the ground.
Another thing to think about is that one should always bank into the wind and not away from it when sliping (if there is a crosswind). Otherwise you will have more trouble staying lined up with the runway and may get blown downwind and into the rough or worse.
Getting out of a slip is easy, first neurtralise the rudder and level the wings so you are facing into the crosswind ( a situation known as crabbing) or facing dow the runway (if no crosswind).
Just before touching down if you are crabbing, just apply some rudder to point the noise down the runway just before touch down.
Easy, once one has done it a couple times.
What I described is primarily for gliders (no engine). Slips are also used to counter crosswinds in powered aircraft since they help one fly straight along the landing path and since you have an engine, you can power up to keep from loosing too much altitude too fast (flaten the glider slope).
Try sliping in IL2 both with and without power, it's a hoot.
MicVic
Slips are fun to do, but a bit spooky at first since the wind hiting the side of the plane causes more noise and a bumpier ride sometimes and the pilots viewpoint facing down the runway is skewed to the side which can cause some discomfort at first.
The thing to remember is that the wing facing in the direction you are going should always be the lower wing. If one gets confused and does the opposite, that will lead to a stall and spin, very dangerous mistake, but can happen in the virtual world. And besides, ya won't be able to see where yur going, at least until you stall/spin, then you'll see, only everytihng will be a spinning blur for a few moments untill you slam into the ground.
Another thing to think about is that one should always bank into the wind and not away from it when sliping (if there is a crosswind). Otherwise you will have more trouble staying lined up with the runway and may get blown downwind and into the rough or worse.
Getting out of a slip is easy, first neurtralise the rudder and level the wings so you are facing into the crosswind ( a situation known as crabbing) or facing dow the runway (if no crosswind).
Just before touching down if you are crabbing, just apply some rudder to point the noise down the runway just before touch down.
Easy, once one has done it a couple times.
What I described is primarily for gliders (no engine). Slips are also used to counter crosswinds in powered aircraft since they help one fly straight along the landing path and since you have an engine, you can power up to keep from loosing too much altitude too fast (flaten the glider slope).
Try sliping in IL2 both with and without power, it's a hoot.
MicVic
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Nice!!!
I d/l'd it at work
I'd buy her a beer in a flash!
I'd buy her a beer in a flash!
_________
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"When people agree with me I always feel that I must be wrong."
Oscar Wilde
:FI:Fenian
"When people agree with me I always feel that I must be wrong."
Oscar Wilde
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