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Snoop's new MMO shooter Hunternet public reveal!

Posted: Thu Nov 06, 2014 4:28 am
by :FI:Snoop Baron
Hi m8s,

After five long years I've finally revealed Hunternet to the public and launched the website and alpha teaser trailer :D! Any tweeting, status updating it, rain dances, etc that will help spread the word is appreciated :) You can learn more about the game at these sites:

Website: http://www.cpudreams.com
Trailer: https://www.youtube.com/watch?v=6kTcB13FAes
Twitter: https://twitter.com/cpudreams
Screenshots: http://www.cpudreams.com/media/

Hunternet actually supports more players than any other MMOFPS out there, imagine how crazy it will be to take part in 700 player battles :). The mechanics are unlike any other shooter and are in part inspired by IL-2 :). It's a challenging game and deep game that will leave you feeling like a newbie again :)

s!
Snoop

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Thu Nov 06, 2014 5:17 pm
by :FI:Noter
Congrats, hope it goes well. I can say I knew you when you were a lowly online pilot.

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Thu Nov 06, 2014 5:35 pm
by :FI:Snoop Baron
Thanks Noter :)! I hope so to, still got a lot left to do! Right now I don't even have enough views to fill up one server :oops: so I got some more promoting to do :D

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Fri Nov 07, 2014 12:16 am
by :FI:Moog
Great progress so far Snoop, congratulations!

The aesthetic is fantastic. How difficult is it to program on acid?! :lol:

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Fri Nov 07, 2014 2:38 am
by :FI:Snoop Baron
Hehe glad you liked it Moog :D Oh no you found my secret :lol:

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Fri Nov 07, 2014 4:48 pm
by :FI:Armitage
Looks great. When can we play?

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Fri Nov 07, 2014 5:49 pm
by :FI:Snoop Baron
After I've made a few more videos and written more articles I will start getting ready for some sort of early access program :)

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Sat Nov 15, 2014 2:17 am
by :FI:TacticalS!
Fernando you already know my thoughts. Keep making us proud, my wingman! ^:)

TS!

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Sat Nov 15, 2014 6:41 pm
by :FI:Snoop Baron
Thanks wingman ^:)

I've updated the website and launched Hunternet's new forum: https://cpudreams.forums.net/

Here is a partial feature list from the updated site:
  • Designed to beat the Indie Multiplayer Curse
  • Zero luck, 100% skill based, no leveling, everyone is on equal footing
  • Fifteen unique player abilities with minimum overlap, instead of many variations of the same thing
  • Fast and varied movement mechanics, separate from abilities
  • Challenging shooting, no hit scan, simulated projectiles with momentum, aiming requires leading your target
  • Larger single battles than any other MMOFPS with no view limits
  • Form and dissolve teams on the battlefield
  • Choose your approach, large teams are not guaranteed an advantage
  • Use stealth, team deception, and indirect abilities to outsmart your competition
  • AI mobs integrated into PvP for your strategic use
  • 150 avatars to choose from with plans for a Mii like creator
  • No graphic violence allows players of all ages to play together
  • Friendly fire demands caution, no spray and pray
  • One big party & no waiting, not isolated by matchmaking
  • Not a release and forget game, but a life long hobby
  • Not "free-to-play" and no subscriptions
  • Stable client & low system requirements for hassle free play
  • Many more surprises and features to be revealed

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Fri Jan 22, 2016 12:24 am
by :FI:Snoop Baron
I just added TrackIR support to the game this week and I thought I'd post a video of it here :)

https://www.youtube.com/watch?v=n6RfOyYhW9w

I'm using TrackIR for some PvE at the beginning of the video, the later PvP clips are from this weeks play test, and I didn't have TrackIR on due to lack of USB ports (got a USB hub coming in the mail).

Out of my regular play testers I'm the only one with TrackIR so if any of you would like to try it and send me some feedback let me know :)

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Tue Feb 23, 2016 10:50 pm
by :FI:Snoop Baron
I made another short clip from last weeks play test. This one shows off using the shrimp ability combined with smash to avoid damage while getting in close for a melee attack. There is also a little shot of the top down view in the satellite stance at the end of the clip. I just finished introducing persistent ranks and some basic stats. Next up is one last AI update and I'm done as far as gameplay changes go until Greenlight. Still have plenty of graphic, FX, and level work to do.

https://youtu.be/VyY8rWHKF44

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Sat Feb 27, 2016 12:25 pm
by :FI:Moog
It's really coming along, great work Snoop!

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Sat Feb 27, 2016 4:36 pm
by :FI:Snoop Baron
Thanks Moog! I'm glad you liked it :) It's been coming along nicely. We had a really fun play test this week. Last week was all about close quarters combat in those sci-fi tunnels. This week we played in a large open area so it was almost all air to air. It took a lot of play testing but now the game plays really well at all distances and gives the players a lot of freedom in their tactics :) It's still deep but now it's much more approachable than before. I didn't record the last play test or I'd upload another clip for you all. I was to focused on trying to get the most bounty so I didn't record :lol:

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Wed Mar 02, 2016 2:49 pm
by :FI:Armitage
Those clips look great Snoop.

Can you gives us some more?

Re: Snoop's new MMO shooter Hunternet public reveal!

Posted: Wed Mar 02, 2016 4:23 pm
by :FI:Snoop Baron
Thanks Armitage! I'll make sure to record this Thursday :). I've finally finished all game play changes that I had planned to do before my greenlight campaign. All I have left (programming wise) is security, admin, & server browser improvements.

As part of the marketing I'll be making new official videos and I'll be sure to post those here. I think the first one I'll do is going to be called Movement in Hunternet.