CloD capable ?

Questions and solutions for flight sim related problems
Post Reply
User avatar
:FI:Sneaky_Russian
Post Maniac General
Posts: 3118
Joined: Sun Jan 08, 2006 4:02 am
Location: London SE. Untied Kingdom
Contact:

CloD capable ?

Post by :FI:Sneaky_Russian » Tue Oct 11, 2011 10:09 am

will this handle it?

Image

Image
Image

"The marksman hitteth the target partly by pulling, partly by letting go. The boatsman reacheth the landing partly by pulling, partly by letting go." (Egyptian proverb)
User avatar
:FI:Scott
Post Maniac 2nd Grade
Posts: 1418
Joined: Wed Sep 14, 2005 3:25 pm
Location: N.Yorkshire, U.K

Re: CloD capable ?

Post by :FI:Scott » Tue Oct 11, 2011 11:19 am

Tecnically yes but it is still in a state where it really doesn't matter what you throw at it there is the possibility that you will still have performance issues. Even if you dont there are more holes in it than net curtains.

For best performance I have found force v-synch through your card along with AA & AF, switching them off in game. Drop the grass and as for the rest higher settings do not seem to have much of an impact. I still don't think its as good looking as RoF but thats a subjective opinion.
Candy is dandy but liquor is quicker...
- Willy Wonka.

Image
Post Reply