Human vs. Human (continued from other recent H.E. Poll)

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Human vs. Human

All H.E. Missions
1
13%
Not in Grand Campaigns
5
63%
Only in Grand Campaigns
2
25%
 
Total votes: 8
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:FI:TacticalS!
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Human vs. Human (continued from other recent H.E. Poll)

Post by :FI:TacticalS! » Sun May 21, 2006 7:57 pm

Should there be sufficient interest to fly Human vs. Human, please select one of the following to give me a better idea what this means to folks.

This Poll allows me to know whether you want to fly all H.E. missions in this manner or just in Grand Campaigns or non Grand Campaign missions. If we fly this way in Grand Campaigns, I would suggest folks must STAY with the side they start with (no exceptions).

To be fair, not only would I need to ensure a good fighter matchup/situation (within historical parameters), but perhaps randomly pick the pilots for each team (and let folks pair up from there). Sound reasonable? Give me your thoughts/suggestions. Should we start as early with Chichi Jima 1945? I wouldn't mind flying the Zero. :badgrin:

TS!
Last edited by :FI:TacticalS! on Tue May 23, 2006 3:15 am, edited 1 time in total.
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Hi, Mark!

Post by :FI:Heloego » Tue May 23, 2006 3:02 am

Human vs. Human sounds good!

This, of course could be changed as circumstances allow, right?

It would be fun to see how:
a) folks pair up,
b) how tactics are applied against each other, since all have been practicing.



Glad to be back!


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...and wear your feckin' mask!!!!! :x
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Post by :FI:TacticalS! » Tue May 23, 2006 3:35 am

Indeed glad to see you back Dan!

Of course. While we try to promote certain things with Historic Encounters, flexibility remains a key ingredient I hope.

We enjoyed a very good training session a few Fridays ago with Snoop. I think we all had fun experiencing the various wingman fighter tactics, and especially Loose Deuce.

I definitely would like us to explore more human versus human missions. I realize many are like me and prefer Allied planes. I especially enjoy turnfighters due to my fondness of Russian rides (i.e., Yak, La, I-16, etc). Late model Zeros and Spits (of course!) are fine too due to their similarity.

However, I'm personally torn on when to have folks team up. On one hand we could settle down for a nice Grand Campaign where we all fly together and explore team tactics a bit more, while hopefully learning a particular ride better then before. Also, this keeps Noter's skin work down. And don't forget we usually have a ground attack plane and a fighter to explore. But then again this would also be the perfect time for us to break up into teams and see how we do over @15 missions.

Then there are those other 1-2 missions prior to the Grand Campaign. Sometimes I might want all of us to explore something together like that Mustang escort with those B-29s, but most times this would be an appropriate spot to split up into two teams.

My thoughts at the moment are to continue with Chichi Jima 1945 all together, and ask folks to split up for our warmup mission or two. Maybe we could even try making a point of flying at least two missions so everyone has a turn flying for each side. I think in the end it would be really fun, provided no one feels they were stuck with an unfair fight each time (hence my two-mission scenario since this might be somewhat true depending on the context - but overcoming these disadvantages would be rewarding).

Tact - "thinking out loud" - S!
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Re: Hi, Mark!

Post by :FI:IceFrog » Tue May 23, 2006 5:54 pm

i like the Human vs. Human thing

but a lot of the fun is the talking we do, harassing and or other comments. If we are on different teams then more than likely we’ll be on different comps, which is ok, but how will McBiggles hear all the harassing being done
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Post by :FI:TacticalS! » Tue May 23, 2006 6:32 pm

Indeed Ice. :lol:

Perhaps we will continue to enjoy the Grand Campaigns as one team (often split into fighters and ground attack flights), but make it a point to have more missions outside of the campaign where we split up for some missions each session or so. Would add to the diversity of H.E., and let us explore human vs. human encounters.

As for McBiggles, outside of tormenting him during the Grand Campaign, we can always text message the lad should he be flying for the other side. :badgrin: What is it about McBiggles that brings out the worst in us? :D

TS!
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Post by :FI:Noter » Tue May 23, 2006 9:54 pm

Would this be something you could give aircraft forewarning on like we do the campaigns. Just to get some time in flying the opposing aircraft so we don't go in blind like we did with the 190's (still not a fan). Say a couple days notice.

We might even make mini campaigns out of it, have the same guys flying for the same sides for a couple of sessions, allow for a feel for the planes, makes for harder targets. Some strategizing maybe...

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Post by :FI:McBiggles » Thu May 25, 2006 11:10 pm

Ordinarily I'm reluctant to agree with anybody, about anything...initially. However, that being said I couldn't agree more wholeheartedly and with an unashamedly, unreserved singular and overweening zeal for the suggestions of my good friend Noter..............However, might I suggest we limit the opposing forces numbers to roughly one third or less, perhaps only two, of the available pilots for the night? And...and!..........Quiet please...If I may be permitted to continue...And.......Relly....Thank you. And, if their movements and choice of targets to intercept was unknown to the other chaps, it could add a certain...tension, currently perhaps wanting in action against AI only. It's only an idea...I like the bit about flying OP-FOR as it were, for a few sessions, getting used to different kites, how to kill different chaps...in horribly tortuous, fiery ways, then cut 'em up in their chutes.....Sorry. Did I say that out loud? Anyway...like the idea. Now, off for a quick nine and drinks...Toodles.
Being Irish, he had an abiding sence of tragedy, which sustained him, through temporary periods of joy.
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