Arma2 session 24th Nov 09

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:FI:Ardmore
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Arma2 session 24th Nov 09

Post by :FI:Ardmore » Mon Nov 23, 2009 7:04 pm

Chaps, theres another session taking place, so if your interested, we'll be kicking off at 19:30 gmt.





Vin
Oh the things you can find, if you don’t stay behind. – Dr. Seuss

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:FI:Ardmore
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Re: Arma2 session 24th Nov 09

Post by :FI:Ardmore » Tue Nov 24, 2009 11:59 pm

Thanks to those who participated in tonights missions. As folk will know, its hard to make missions that will appeal to everyone, if you have any ideas regarding missions give me a call, as I'm running out of ideas.






Vin
Oh the things you can find, if you don’t stay behind. – Dr. Seuss

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Re: Arma2 session 24th Nov 09

Post by Wildcat » Wed Nov 25, 2009 5:42 pm

I really enjoyed the pilot down, lots of bad guys and having them on that random seed was great - lots of replayability :)

The prison bust out was good as ever, nice to have more than three or four of us!

I like your idea of making a follow on for the pilot down from that point - Blackhawk down as we briefly discussed, followed by rescue and E&E maybe?
Up there the world is divided into bastards and suckers. Make your choice.

That's not flying, that's just falling with style.

What is that mountain goat doing way up here in the clouds?

Death is just nature's way of telling you to watch your airspeed.

Hey, everybody — watch this!

I am not afraid of crashing, my secret is . . . just before we hit the ground, I jump as high as I can.

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Re: Arma2 session 24th Nov 09

Post by :FI:Ardmore » Thu Nov 26, 2009 11:32 am

I like your idea of making a follow on for the pilot down from that point
How about we have to make our way to the nearest airfield and steal a helicopter (we have a pilot with us after all), with the usual drama on the way.

I'll see if I can come up with a blackhawk down scenario in one of the bigger towns, with the main group (humvees and APCs) of FIP coming in to rescue a couple of snipers (perhaps have someone in a helicopter(limited ammo) spotting for the rescue party). I'll have a look at the prison one again too, perhaps change a couple of things.

It appears that all the missions require the host to be in the lead slot (or I'm doing something wrong in the editor), I'd much prefer to take a back seat and let others lead (I made the mission and have a good idea of what we will meet).

Thanks for the input Andy :beer:



Vin
Oh the things you can find, if you don’t stay behind. – Dr. Seuss

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Re: Arma2 session 24th Nov 09

Post by :FI:Alex » Thu Nov 26, 2009 6:37 pm

:FI:Ardmore wrote:I'll see if I can come up with a blackhawk down scenario in one of the bigger towns
Hi Vin,
Black Hawk scenario would be great!

I have couple scenarios in my head but it is another style I talk you later - I going in Saint-Petersburg at 1st Dec and will be back in two weeks.
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Re: Arma2 session 24th Nov 09

Post by Wildcat » Sun Nov 29, 2009 9:48 pm

:FI:Ardmore wrote:

Thanks for the input Andy :beer:

Vin
Thanks mate, always a pleasure - you do the hard work making the mission after all! I'm happy to test anything whenever I'm online as I said before :)
Up there the world is divided into bastards and suckers. Make your choice.

That's not flying, that's just falling with style.

What is that mountain goat doing way up here in the clouds?

Death is just nature's way of telling you to watch your airspeed.

Hey, everybody — watch this!

I am not afraid of crashing, my secret is . . . just before we hit the ground, I jump as high as I can.

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:FI:Ardmore
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Re: Arma2 session 24th Nov 09

Post by :FI:Ardmore » Mon Nov 30, 2009 4:50 pm

I have two ready for Tomorrow (the follow on to the pilot down and a reworked prison one) and another three ready for testing, these are one big mission split, first one is clearing a town of insurgents the second is finding and taking the local insurgent commander prisoner the last is being attacked by insurgents who want their boss back (assault on precint 13 :) ).

I'd like to make a mission were a human pilot drops us off by helicopter and returns to base picks up an Airplane while the ground forces locate hidden enemy armour which a FAC will light up with a laser designator, the aircraft does the damage then returns to base gets his Helo then picks up the grunts, this is all dependant on anyone who can fly a Helo and Airplane with confidence, if you can let me know and I'll get busy.



I'll be disappearing around 21:00 on Tuesday as a little thing called work requires me to be elsewhere :evil:





Vin
Oh the things you can find, if you don’t stay behind. – Dr. Seuss

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Re: Arma2 session 24th Nov 09

Post by :FI:Rabitski » Tue Dec 01, 2009 1:54 pm

Might be late for this one Vin should be on about 3:30.

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Re: Arma2 session 24th Nov 09

Post by Wildcat » Tue Dec 01, 2009 2:20 pm

Hey Vin

I've got 5-a-side footy again, but I should be back and ready to rock by 7:30 (real time). I'll be there - looking forward to it already!
Up there the world is divided into bastards and suckers. Make your choice.

That's not flying, that's just falling with style.

What is that mountain goat doing way up here in the clouds?

Death is just nature's way of telling you to watch your airspeed.

Hey, everybody — watch this!

I am not afraid of crashing, my secret is . . . just before we hit the ground, I jump as high as I can.

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