Search found 198 matches

by Nephris
Wed Oct 23, 2013 8:47 pm
Forum: Sessions
Topic: Bessarabia - Development
Replies: 62
Views: 25775

Re: Bessarabia - Development

Every pilot is and was welcome to join.
If anyone has an issue with the Il2 armory and decides to not fly anymore, we will sadly accept it.
The planeset and weaponary is fair and balanced enough for both sides to reach the targets.
by Nephris
Wed Oct 23, 2013 3:03 pm
Forum: Sessions
Topic: The ongoing JG42 war
Replies: 413
Views: 102759

Re: The ongoing JG42 war

Il2 1946 4.12.2 was released.
Pls dont install this patch for sunday, or maybe as mod via JSGME.
HSFX 7.0 wasnt completely tested with it.
So we keep at 4.12.1 @ HSFX 7.0 for sunday.
by Nephris
Mon Oct 21, 2013 4:18 pm
Forum: Sessions
Topic: Bessarabia - Development
Replies: 62
Views: 25775

Re: Bessarabia - Development

I still dont get the point , why both parties shouldnt bomb with same weapons. From my pov it is just fair enough. What exactly is the problem to bomb with bombs or rockets with an Il2, which blue wouldnt have with bombs? We asked for the 410 to get a decent ground attacker, which was denied as it c...
by Nephris
Sat Oct 19, 2013 12:56 pm
Forum: Sessions
Topic: Bessarabia - Development
Replies: 62
Views: 25775

Re: Bessarabia - Development

Why should blue keep on suffering in carry bomb after bomb to one tank column, awhile red is still in position to just drop one cassette to leave a destroyed column behind. You cant compare Moscow to this, as Moscwo was a development from a small sized coop of 4 players vs AI to a mid sized MDS war,...
by Nephris
Sat Oct 19, 2013 11:06 am
Forum: Sessions
Topic: Bessarabia - Development
Replies: 62
Views: 25775

Re: Bessarabia - Development

It is your campaign Nephris, so you get to choose, my choice not to take part if I don't like it Fine by me. Each planeset got to make compromises in each aspects to get it as balanced as it is, even more in a campaign where the main target is to destroy &stop tank columns. I can understand you...
by Nephris
Fri Oct 18, 2013 8:24 pm
Forum: Sessions
Topic: Bessarabia - Development
Replies: 62
Views: 25775

Re: Bessarabia - Development

Do you prefer non balanced payloads? The not allowed Il2 weapons destroy a complete column within one flight. Even remaining canons are able to destroy an PzIVF, aswell as each well placed bomb. At the end we castrated a bull with 4 balls, remaing 2. The Il2 is still able to carry up to 6x100Fab, ,d...
by Nephris
Fri Oct 18, 2013 4:42 pm
Forum: Sessions
Topic: Bessarabia - Development
Replies: 62
Views: 25775

Re: Bessarabia - Development

Right. That are the loadouts which are not allowed. I just copied the list of the server commander ini. file. So all Mk108 and any combinations are not allowed on blue side, which effects the Bf110G2 and the Bf109G6L. All bombs more than 500kg are not allowed for blue bombers, which effects the Ju88...
by Nephris
Wed Oct 16, 2013 11:49 pm
Forum: Sessions
Topic: Bessarabia - Development
Replies: 62
Views: 25775

Re: Bessarabia - Development

You will find the final planeset at the campaoign site under campaign->Bessarabia We suggest following payload limits B-24J-100-CF=12 Il-2_3=32;216xAJ-2;96xPTAB2_54b3;192xPTAB2_5;2xVAP250 La-5F=4 P-39N1=4 P-51C-NT=4 Pe-2series84=12 Yak-9=4 P-38J=4;4x3;2x3n2x1000;2x3n2x500;2x3;4x 3 Bf-109G-2=4 Bf-109...
by Nephris
Tue Oct 15, 2013 2:40 pm
Forum: Sessions
Topic: The ongoing JG42 war
Replies: 413
Views: 102759

Re: The ongoing JG42 war

Ignorance brings freedom :roll:

Code: Select all

Mission Repair time = 0 
;)
by Nephris
Fri Oct 11, 2013 7:07 pm
Forum: Sessions
Topic: The ongoing JG42 war
Replies: 413
Views: 102759

Re: The ongoing JG42 war

Update bridges.dcg [Winter_Defense] 2 7 3 70 7 7 8 7 f 7 h 7 j 7 k 7 n 70 o 70 B 7 C 1 G 7 H 1 M 1 N 1 O +70 P v0 b1 7 e1 7 i1 7 B1 7 N1 1 O1 7 P1 1 S1 7 T1 70 U1 7 V1 7 W1 7 X1 7 Z1 7 -1 7 12 1 32 1 42 1 52 1 62 7 82 1 b2 7 c2 7 d2 7 f2 1 g2 7 h2 1 j2 7 k2 7 l2 7 m2 7 o2 1 u2 7 v2 7 w2 1 x2 1 y2 7...
by Nephris
Sun Oct 06, 2013 7:16 am
Forum: Sessions
Topic: The ongoing JG42 war
Replies: 413
Views: 102759

Re: The ongoing JG42 war

Yes maybe we should just leave it as it is. I m investing far too much time in it anyways. However i dont expect our guys much to be interested in coops with more than 4 pilots as for the given reasons we left mds. But i cant speak for all of them of course. As for this evening I need to cancel the ...
by Nephris
Sat Oct 05, 2013 10:53 pm
Forum: Sessions
Topic: The ongoing JG42 war
Replies: 413
Views: 102759

Re: The ongoing JG42 war

Each bridge got a certain id to be identified.As in your log the bridge id is 130 for the one u destroyed. I marked each bridge with its id to the bridges.dcg. The campaign files were created with vanilla. I will have to check if either the mod or probably changes between 4.09 and 4.11.1 took influe...
by Nephris
Sat Oct 05, 2013 6:28 pm
Forum: Sessions
Topic: The ongoing JG42 war
Replies: 413
Views: 102759

Re: The ongoing JG42 war

Really strange.
I open a thread at Lowengrins forum what line the parser uses.
by Nephris
Sat Oct 05, 2013 2:12 pm
Forum: Sessions
Topic: The ongoing JG42 war
Replies: 413
Views: 102759

Re: The ongoing JG42 war

I noticed also some flaws with bridges, as some keep destroyed awhile the bridge destruction time of 2 missions, like the one west of Kubinka ,and others dont. I am unsure if it is just a visual bug, or not on the bridges.When generating the next mission i ll keep an eye on the log .We once tested t...
by Nephris
Fri Oct 04, 2013 8:46 am
Forum: Sessions
Topic: The ongoing JG42 war
Replies: 413
Views: 102759

Re: The ongoing JG42 war

We destroyed all 3 AA guns in the town of Ugra Will have look and check whats going on there. Repairs to airfields that are not connected to the road system can be possible by landing transport planes, like Li-2 or Ju52. In the city itself no repair status should be possible, as it cant be reached ...